![]() If you're using the Monk as a melee damage dealer with poles, you're basically looking for a class that eventually gives you Genji Gloves and Heavy Armor also doesn't hurt. Either works.įran - Monk/ Knight/Bushi/Breaker. Most people (as far as I've read, at least) tend to go /White. Red can also unlock some heavy armor options with an esper that doesn't have too much else going for it. I prefer /Red in this case because I like having some AoE damage options and the Death spell along with healing and other utilities. Again, mystic armor access lets you use the Black Robe to boost your weapon damage later in the game. Having access to the White Robe mystic armor will give you an excellent damage-dealing option later in the game and both choices give you some decent magic boosts to improve the White magic that a Knight can get around the mid-game.īalthier - Shikari/White or Shikari/Red. Damage output is absurd if you decide to farm the end-game guns early.īasch - Knight/Black or Knight/Bushi. White Mage rods aren't much use and stats don't factor into gun damage so using a gun lets you focus on magic and still throw some decent damage when you're not healing. Opinions will differ but if it were up to me (and you're not limiting yourself to a 12-job run. Vaan - Bushi (because Katanas are cooler than lore lmao) and Uhlan Pick anything you like for the reasons you like, and you'll get to see the same content, and kill the same bosses as the most obsessive optimizers out there. There's no prize for beating the game at 100% min/max efficiency. Just lose the anxiety, and focus on enjoying the game. Heck, if you don't have all the meta knowledge about where to go and what to do and how to put things together, then party optimization will be even less relevant. Put together the party you LIKE, first and foremost. And in the context of clearing the game and all its extra content, it will not make or break anything. Something being better doesn't tell you much you need to know HOW MUCH better, and what that means in the context. Who cares if you kill some boss in 12 minutes instead of 10, who's counting? You'll still kill it, you'll still kill everything. If you want to have Fran around as an Archer, there is absolutely nothing in the game that you couldn't do because of it. And yes, Archer isn't a great job, but that doesn't mean it's TERRIBLE - it's worse than most alternatives, but you can say "$90 is less than $100" and it still won't mean it's pocket change. Yes she's technically slower with bow animations than everyone else, but it's such a minor difference it barely matters. In return, Red Battlemage gets to use some heals and buffs, and dark damage is relevant against a handful of enemies.Īs for the Fran thing. Red Battlemage has some advantages and some disadvantages over Black Mage, the most important one being that it can only boost two elements (fire and dark) one of which (dark) is the most common elements enemies are immune to while a Black Mage can boost all its elements and also gets non-elemental spells against enemies with high resistances but doesn't get dark damage. ![]() Black Mage/Time Battlemage is an excellent pairing, since you can just pick up the few useful things on a Time Battlemage (Haste/Hastega and Float) while still basically not changing what your Black Mage is great at one little bit. ![]() Is Time Mage the only mage that can use haste? Time Battlemage is the only job that gets Haste, and the only job that gets Hastega without using an Esper (Machinist can get it with an Esper).īlack Mage is a very strong job, and perhaps the single most self-sufficient job in the game. Everybody chooses Red Mage or Time BM over Black Mage. Originally posted by ChrisPharmD:Why does nobody go Ashe Black Mage? Actually, I rarely see Black Mage as a primary job for any of the suggestions. ![]()
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